This is Major Robert Hawkins, a fictional name I plucked out of nowhere, yet one that sounds suitably virtuous and inspirational! Every Donnybrook 'faction' or force has a 'Hero', who acts as the leader or commander - your personification on the table. He also acts as a 'character' for your faction, but is cost free when it comes to working out the amount of points you have to spend on your faction. Heroes use a d12 die to determine their ability to carry out actions such as firing, or landing a blow in close combat, and succeed in both on a 6 +. They therefore have a 7 in 12 chance of managing this, only right for such fine upstanding fellows......or evil, dastardly rapscallions - take your choice!
They can also act as the final checking point for faction morale when forces reach 50% of their original strength, a trigger point to see if the game is coming to an end. A die is thrown that matches that of the highest surviving characters' ability die. 7+ means that the force is able to carry on. So if your Hero is unhurt and still fighting, then he uses his d12 die to test against. Pretty useful!
Robert Hawkins comes from Perry Miniatures pack ECW2 Foot Command, and I knew straight away that he would be a good Hero figure. I've decided to base all my character figures for Donnybrook on hexagonal bases (from Warbases). My heroes are based on 30mm diameter ones, as opposed to 25mm for my other characters, just to make them slightly easier to pick out on the table. He's painted up in the usual manner from a black undercoat, using GW/Foundry paints. Madder red trousers (again!), with green piping, and a Slate grey doublet. His sash is painted up using the Wargames Foundry No.23 Tomb Blue triad; ECW re-enactors tend to portray New Model Army officers and sergeants wearing this pale bluey-grey coloured sash, and I like the contrast with the other more earthy colours.
Major Hawkins has had a dramatic life already in our Donnybrook 'test' games, and is starting to develop something of a character. Whilst he always seems to be one of the first to have his activation card turned up - meaning he gets into action pretty quickly - he has so far swung between being foremost in the action, to vacillating nervously at the rear! In our first game, he was shot, and eventually dragged from the field by his own retreating pikemen as his faction crumbled around him. He subsequently recovered, only to spend a subsequent game keeping out of harm's way behind a rather substantial stone Celtic Cross. Some might say he was seeking Divine inspiration, muttering psalms and prayers to inspire him and his men. However, the image of him bobbing back and forth nervously from behind the cross to see what was happening, was one that stuck slightly firmer in the mind, and it wasn't a gigantic leap to get from Robert Hawkins to Rob the Bobber, to Bobby 'The Bob!' Not quite 'Seamus an chaca', but a nickname that could have slightly less favourable connotations than just ducking and diving! We'll have to see what the future holds for Major Hawkins!
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| Out from behind his cross.....but for how long?...... |
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| Major Hawkins' Activation card. |





